• Client

    Whow Games GmbH

  • Project Scope

    2 Years

  • Team Size

    8

One project, 10 faces.

My job: rebuild an existing app with 200.000 active users in Unity.
When I joined Whow Games 2020, my task was to rebuild the whitelabel solution Jackpot.de with all its 10 derivatives, shipped on Android & iOS. Previously developed in Solar2D (formerly Corona Labs), I teamed up with one of the senior developers who knew the project best. In this team of two we designed the core project, my main tasks focused on: app structure, asset management, render pipeline & scene management as well as implementing the actual features themselves.
As we reached a functional and solid project base, more developers from the old team joined us to make the transition, in the end we were a team of 8. Later on my tasks also include onboarding new colleagues, solving technical challenges like performance improvements, app-size, new core-systems & keeping in touch with Unitys core support. I'm also known for creating editor scripts and automations to reduce redundant and manual work. We reached our goal within 2 years and 2 month, features were partially developed simultaneously (Solar2D & Unity).
Below are some impressions of the visual features that I implemented: